NADAC the North American Dog Agility Council

Extreme Games Challenge - EGC

Purpose of EGC Trials

The purpose of an Extreme Games Challenge (EGC) trial is to demonstrate the ability of the dog and its handler to work as a smooth functioning team. The dog should be under control at all times and show a willingness to work with the handler. Handlers should always conduct themselves in a sportsmanlike fashion. 

Eligibility for Entry

All healthy, trained dogs over eighteen (18) months of age are eligible to compete in EGC trials. There is no leeway in the dog’s age, even by one day; the dog MUST be a minimum of eighteen months old on the day of the trial in which the dog is to compete. 

Bitches in heat, lame, or blind dogs are ineligible for entry, as is any dog with a deformity that may cause a judge to not be able to reasonably assess the dog’s ability to function and perform EGC obstacles safely, and in a manner that is in the best interest, health and welfare of the dog. 

Any dog that demonstrates aggression towards any person or any dog, whether inside or outside the ring, must be excused from the EGC trial. 

Any dog that the judge feels is not in enough control to perform all obstacles in a safe manner will be excused from the EGC trial. 

All EGC trials shall be open to purebred and mixed breed dogs.

Any dog that has not previously entered an EGC trial must begin all classes at the Novice level. A dog that runs a class at a level higher than they are eligible for will not receive credit for points earned at that level.

All dogs must be registered with NADAC in order to compete in sanctioned events. 

A dog registration is a one-time process and the number assigned is permanent.

EGC Classes

The Extreme Games Challenge (EGC) is comprised of three classes:  Extreme Gaters, Extreme Hoopers, and Extreme Chances.   All three classes are ground speed classes which test the handlers’ ability to give directional commands to the dog while the dog is running at full speed and the dog’s ability to respond to those commands.   The dogs run at speed and the handler must time their commands so the dogs can stay on course.  The Extreme Games are Extreme FUN for those who wish to rise to this challenge of teamwork and communication.

The smoother and faster the teams can complete the course, the more points they can earn during the run.   The classes are scored on a time plus faults basis.

Extreme Chances tests the dog and handler on a course that has distance tests comprised of tunnels, hoops, barrels and gates.

Extreme Gaters tests the dog at high speeds while performing a course comprised of tunnels, gates, barrels and hoops.  The dog must circle the gates or barrels as directed by the course numbers between the tunnel performances. 

Extreme Hoopers is a numbered course comprised of hoops and a “gate circle”.  Part of the course is a large circle of gates and hoops in which the dog must race into and out of the circle as directed by the course design.   The handler is restricted from running around the circle by restrictive “wings”, so the team is also being tested on distance skills.

Jump Height Groups

Determining the jump height groups.  There are four different height groups.

A dog 11” or under will belong to the 8” height group.
A dog over 11”, up to and including 14” will belong to the 12” height group.
A dog over 14”, up to and including 18” will belong to the 16” height group.
A dog over 18” will belong to the 20” height group.

EGC Titles

Titles will be given at :

 

 


Home | News | Dogs | People | Calendars | Titles and Awards | Rules | Clubs | Judge Info | Championships
Contact NADAC | Site Map
© 2004-2011 North American Dog Agility Council